About This Game You and your friends are stuck deep in the Congo jungle, hunted by packs of demons lurking in the darkest areas. Light is your friend in this hostile environment. Scavenge equipment and utilize good teamwork to secure your route of escape in this top-down co-op horror action game.The jungle is full of surprises. As you explore towns, rivers, caves and more it is essential that you keep a close eye on your surroundings for the demons that are stalking your every move, waiting for the ideal opportunity to take you out for good. Make sure to stay in groups, or you could be out of luck!Play with up to 4 of your friends on local or online coop!Key Features in CongoWork together as a team, play with up to 4 playersIn Congo, it is important to work as a team to survive the dark jungle with up to 4 players online or splitscreen with local coop. Watch each others backs to stop the demons from taking yours, and share your supplies to keep everyone in fighting fit order.Light is your friend, demons lurk in the darknessThe demons in the jungle have become used to the dark, foggy environment of the Congo jungle. The light scares them and you can use this to your advantage. There are many old buildings around, but after years of neglect, you’ll need to find some fuel to keep the lights on and make a much needed rest point. In the mean time, some flares and flashlights will keep the demons at bay for a while, just beware of what lurks behind you. Some of the demons are small and fast, be wary of these as they could knock you off your feet at any moment. Others are large and strong, make sure you don’t get hit by one of these, or it could cost you dearly.Immerse yourself in a deep and hostile environmentThe jungle is packed with many interesting places. Each map contains many hidden interesting locations that you can find if you dare venture out into the jungle. Congo makes the most of the Unreal Engine 4 to provide these locations with 6 Objective maps and 16 defense maps.Extensive ArsenalThe jungle was heavily militarized before the demons ran over the place. As such, you can find a wide variety of different guns waiting for you to use them in your escape. There are also a variety of items to help you blow up rocks, set up improvised traps and open locked gates.Hone your skillsEach time you play Congo, you will learn something new to help you survive more easily next time. You will also gain valuable experience that will help make your character faster at reloading, survive longer, open gates quicker and much more. As you play through the game you will gain access to a selection of items that you can start with. 6d5b4406ea Title: CongoGenre: Action, Casual, IndieDeveloper:Big Red EightRelease Date: 21 Mar, 2016 Congo Download For Pc Compressed congo premier league. congo nursery. congo jungle animals. 9ice gongo aso. download congo gospel sebene video. congo 500 dead. congo band free download. congo driver's license. congo 1800s. download congo mame by joe mafela. congo free state imperialism. congo filmini full izle türkçe. download congo gospel videos. idm crack congo. congo tamil dubbed full movie download. congo african grey. congo free state casualties. congo 480 basin. congo movie in hindi worldfree4u. kongo band download now. congo band download dj office. congo brazzaville. congo wallpaper full hd. congo year of independence. congo to cuba download. congo tourmaline. congo full movie youtube. congo tone download. download congo rumba music. congo movie 480p download. download congo latest music. congo quizlet. congo the movie. congo crisis. congo download.com. sabu palo congo full album. congo rainforest. congo gospel songs download INTRODUCTION TO THE BEST UPRISING CO OP GAME OF THE YEAR>> MAYBE EVEN THE CENTURY!!!!!!!!!!!!!Fired this puppy up on my awesome highspeed laptop, cracked open a tall one.. grabbed a handfull of POPCORN..and BAM.. there i was.. sitting in the lobby.alright i said.. THIS IS GONNA BE one hell of a BULLRIDE!as the game loaded, i knew this was gonna be the game i have spent years searching for. and now "my" story begins..heard the soothing sounds of CRICKETS.. silently chirping in the background.. as a fire lightly snaps with unknown shadows dancing amongst this darkened island of INTENSE mystery..and AGAIN. CRICKETS chirping somewhat silently in the background.. I SAID CRICKETS CHIRPING>> ♥♥♥♥ING TO DAM LOUD ..AUGGGGGGGGGGGGGGGGGG!Well, at least the crickets without a doubt fit this game PERFECT i tell ya.. lets just say it wasjoined GAME..only me online.. went from beer to several shots of "hair of the dog" waited half hour.. still only me online.. waited a week.. still only me online..all i can say about that is..awesomely rated. I HOPE EVERYONE BUYS THIS GAME .. a perfect colletion to go with all them other perfect EA games that are so promising in our steam libraries. 10/10AUGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG AUGGGGGGGGGGGGGGGGGGGGGGGG! hahhahahahhahhhahahhahaaaaaaaa. Pile of♥♥♥♥♥♥ This game Congo ♥♥♥♥ itself!. Not a bad game. If you expect an AAA title then dont look here. This one is has issues. But despite those issues I still managed to get sucked into an amazingly fun coop survival. You travel during night through a jungle and get attacked by ape-like monsters. You need a good cooperation to survive the trip. I personaly would recommend it on a sale.. No.. just.. No.don't waste your money to this game. I regret spending $20 to get it for me and my friends >8I. You have to play this game.The surroundings and environment are set up to create a truly unique gameplay, where you as the player are fully engaged in the action. To succeed in Congo the players must communicate and work together, creating elements of teamwork first experienced in Tribes 2 and built upon in Left 4 Dead. This game has all the components of a great game, the only thing missing is you.. Just read the other negative reviews, they sum it up pretty well.TL;DR, performance is poor, controls are clunky, repetitive gameplay.It was fun as a first reaction, but not as a game you buy and play with your buds now and then.. I PAID 8 BUCKS FOR THIS\u2665\u2665\u2665\u2665\u2665\u2665!?!?!?! DAMN IM MAD..... Extrememly dificult. hard ti follow can't recommend.. Congo? More like cong no Update v0.1c: Greetings! We have just released our v0.1c update, a few immediate fixes for some of the feedback we've been getting over the last few days. Here's our changelog: v0.1c Change Log:. Stirrings for v0.3: Hello Congo-ers!Just a quick update today, to let you all know how development is going. We were hoping to release v0.3 but we've encountered a number of issues which means we have to postpone the release for another week or two.We've taken this opportunity to combine a few other things we have been working on as well, to make v0.3 as juicy as possible, and substantial enough to welcome in the second Objective level and additional 4 Defense levels. We've also been working on some plans to bring more players to Congo, so those heroes among you who are dedicated to playing Congo will have more explorers to adventure with! We'll keep you all posted :)If you've been pondering away with ideas to make Congo better, we'd love to hear them. Please let us know your thoughts!. Pre-Release Update to v0.1a: For those limited few who have access to the pre-release version of Congo, we'd like to announce our update to v0.1a, which features a few particularly useful additions. Most notably is the option to create an invite-only match, allowing private games with just your friends and a fix to an issue where Steam voice chat was disabled in-game.Please remember that if you experience any issues, or just want to tell us your thoughts then head over to our forum which can be found at http://www.congothegame.comv0.1a Changelog: Added Invite-only lobby Added control hints Added Intro video Fixed some level holes Fixed a bug where you could have infinite Revive Needles Fixed issue with Steam Voice Chat not working Fixed weapon icon showing when holstered Adjusted pop-up message boundariesThanks for your continued support and hope you have fun in the Congo!. Congo Full Release Out Now!: It’s finally here! The full release of Congo! It’s been a long time in Early Access and we’ve transitioned out of it with a load of new content and fixes. Grab a copy today (with 25% off!), grab some friends and give v1.0 a go!. Christmas in the Congo: Greetings all players, old and new! We wish you all a Happy Christmas over the next few days and hope you indulge yourselves in all manner of things (maybe even gifting Congo to a few friends............ :D )In terms of the development on Congo, we working hard on v0.2 which will feature a tonnnnnn of changes, and new content including a new game mode - Defense and 4 maps to go with it.They're for definite.. Depending on how things go, we may also be able to release with it a second objective level and even more defense levels! What we really want to know - has anyone completed the first objective level??. Rumble in the Jungle...: It's been a quiet few months on the announcement pages, but that doesn't mean we haven't been working hard behind the scenes. We're creeping up on the final release build and its full of cool new features and some totally re-worked systems.Firstly, the jungle has been completely re-made. We have added a number of new foliage and tree types that have made the whole jungle more atmospheric. Now that the jungle is higher and more dynamic we have recreated the bush rustling system in both sound and movement. You will be able to see the bushes rustle as you walk through them and when the demons are running through or lurking in them and the sound should more accurately identify where a demon is.Since the build where we introduced the foliage system and tree canopy hiding, we suffered from an issue where the screen and jungle would seem to flash when the player went under the tree canopy and threw up some weird graphical glitches where you could see rivers through the trees. This was caused because we changed tree materials to transparent when a player is under the tree canopy but had difficulty separating out a single tree. This whole system has been re-designed and have put the tree hiding inside the tree's shader, therefore removing the need to change any materials and the result is fantastic.This has also allowed us to be able to use Atmospheric Fog on higher altitude levels without horrible graphical errors... the result? A way more atmospheric environment.Those are just a few of the big features we've been working on as well as:- Dynamic weather system- Level based XP system- 3 New objective levels- 8 New defense levels- Hundreds of bug fixes!Closer to release, we will post out more detail on these separate features and all the work we've been doing over the last few months...........And a release date!Thanks for staying strong and we look forward to seeing you in the jungle!. Ratings & Reviews: Hey tigers!Hope you've all enjoyed the weekend and got up to many an adventure! It's just a quick announcement to keep you all in the loop about the development and that in the next update should hopefully be the new Cave level which will contain one objective map and one defense map. I am also starting work on an Airfield map which should be with you all in a month or two if all goes well!On a side note, I have a little bit of a plea to all you awesome guys who have been Congo-ing it up since our early access release. Unfortunately, we have had a few negative reviews recently which has bumped us down to the 'Mixed' category which is pretty heart-wrenching for us to see and a scary shade of red. It's totally understandable that there are some bugs and some issues that need to be ironed out and we're working our hardest to get it complete and bug-free!Our plea would be that if you like Congo and want to help see us through the development but haven't yet left a review, then please please do :) We'd love to hear it and it would be a great push to help us get Congo complete and push us out of the Mixed category!If you have already left a review, then thank you so much! We're still super chuffed with all the support we've got so far!If you don't like Congo :( then thats ok too, but please check back in a few months time and give it another try then and see what you think :)!Thank you!. Update v0.2 Released: Finally! After a much longer wait than we first anticipated, we are now happy to tell you all that v0.2 is out now and available for you to download. There's some tasty new content, so here's a little breakdown:v0.2 Changelog: New Game Mode - Defense Defense mode is a more traditional horde-style game mode where all 4 players must defend an objective for as long as possible, travelling out into the jungle where possible to collect supplies and equipment. 4 New Defense Levels Four new levels for Defense game mode. Fishing Village, Mountain Checkpoint, Military Outpost and Old Market House. Singleplayer Mode We have made several changes to make a solo-play experience more forgiving by adjusting spawn levels and item drops. We have also introduced a new item to help survival Hunting Knife When equipped with a hunting knife, you have the ability to kill a demon once they have jumped you. This is a one-use item and can be found dropped around the jungle. In singleplayer mode you will start equipped with several. New Demon Type Making more of presence in the jungle now are a new type of demon. Smaller, faster, more agile but less dangerous than their bigger brothers, they dart out of the vegetation and knock you to the ground, leaving you vulnerable to further attack. Spectator Mode Watch your friends fail or succeed or be true heroes and revive you with the new spectator mode. Left-click to cycle through players and Right-click to switch between free camera or locked. Voice Chat In-Game Press T to chat with the other players in-game. Update to Unreal Engine Updating to the later versions of UE4 has brought a number of improvements and optimisations. GPS Unit The GPS unit can be used to find objectives and useful checkpoints. If somebody is out to scavenge weapons, give them the GPS so they can find their way back! Re-work of Objective Mode Objective mode has been altered. Originally, there were checkpoints which you could capture which gave you bonuses.. We found that actually these were confusing so we have now stripped them out and just made those areas more valuable for supplies. We have also reworked the introduction video and is now a little clearer. Fixed Level Holes There are always sneaky level holes! We've blocked up quite a few... Hopefully all of them. Fixed Swarms and Spawners There was a strange issue with spawners and swarms where they weren't escalating correctly. It was hard to gauge difficulty levels but now you should see a significant difference.... Good luck! Foliage and Jungle Optimisation We have stripped out all the jungle and replaced them with UE4's foliage tool. Should look and feel virtually the same, but is now more dense and should increase performance. Bug fixes and OptimisationsThank you all for your patience, let us know what you think of the new update. We will be doing smaller, more regular updates so stay tuned for what's to come. New features in v0.2a will be new in-game GUI, fully optimised Flare and a new system for sub-machine guns (plus the usual bug fixin'! :D). Congo v0.5!: Greeting explorers!Today I tell you that Congo v0.5 has been released! Yayyy! What's new in v0.5? Below is a list of the changes and new features now available in v0.5:New MenusWe have totally re-designed all the menus for Congo including the lobby, in-game pause menu, options menus and the rest!So first things first - the new lobby:The functionality of the lobby has completely changed. Now you don't have to select a level BEFORE you enter the lobby, you can change levels directly from the lobby which means if you have a change of mind, you wouldnt have to restart the lobby and re-invite everybody. Scroll through the options at the top to select the different maps and game modes.This leads onto another part of the Lobby. When you have completed a map (or died trying!) you can now simply restart and you will be able to try the map again or you can press 'Return to Lobby', which will bring yourself and all the players in-game back to the lobby to try a new level. A great improvement on the old system! :)In the top left is also the Lobby Chat system. You can send each other messages in the lobby which comes in handy if you're playing with players who you aren't having a mic session with.The Permissions scroller allows you to change between a public or private game.The options menu has also changed a lot and we've updated the Controls list to be a little more detailed. It's definitely worth scanning over this to see if there's some actions you may be missing out on. It's quite common that people aren't aware of the Extract Ammo action, which allows you to take out the loaded ammunition from a weapon and store it in your stash. That means if you open up a crate and get a revolver and you currently want to keep using your other pistol, then you can pick it up, extract the ammo and the go back to your favourite choice.We've also added two new settings (mostly focused for the controller players). Camera Speed and Invert camera, as I know a number of players prefer inverted controls!We have also re-made the in-game pause menu and it provides you with a lot more useful information! On the top left is the Player List, so you can see who is still in the game and who is dead or alive.On the right is your current objective. We noticed from a lot of the play-throughs and comments that people aren't always sure what to do. Especially if they missed the intro sequences or weren't paying much attention. Now all you have to do is press ESC or Start on the controller to access this menu and revise the objective.We have also updated the Win and Lose screens. These screens now provide you with information on who survived and who didn't. In the future, when we add in the persistent player progress and XP / Level elements, you will find information on XP you gained on those screens - at the moment these features aren't in-game but will be soon! All in all the menus are now a lot smoother and hopefully you'll all agree :)New InventorySomething we've been working on changing for a long time was the Inventory. We found that the previous versions of the menu were very limited, unclear and were difficult to use especially with Controllers.This has now changed with the new inventory system. Now you don't have to scroll horizontally across two levels of menu - you can just scroll up or down. You also used to have to select an item and then navigate down to the Use or Drop buttons to complete your action. This is no longer necessary and you can Use or Drop with a single button press (Left Click / E / Button A to use, F / Button X to Drop).This is SO handy when you're in the middle of the action and need to react fast.There also used to be some confusing logic where some items reacted different. For example in previous versions, some items such as the Receiver and Flare require a player to access the menu and press Use in order for them to be deployed. Other items like GPS and Compass are passive and are on as long as you have them in your inventory and finally items like Chain Cutters needed to be Used in-game by holding E next to an object.We've cleared up this logic now by allowing items such as Chain Cutters or Revive Needles to be used from the Inventory e.g. When you have Chain Cutters in your inventory, press Use on them when you're next to the object and you will start using that item. You can also Hold E against the object outside of the inventory if you wish.Passive items such as the Compass and GPS no longer have the option to be Used, and the description explains their purpose. Items like Flares and Receivers are still deployed from the inventory but now from just a single button press as explained before.Revive AnimationWe've also added a revive animation. No longer does your character end up doing a wiggly hand movement when reviving a character (he actually bends down! :P). To revive people you can either Hold R next to their body, or press Use from the Inventory.Walk Speed for Keyboard/Mouse playersController players could walk by only pushing the stick half way, but now Keyboard/Mouse players can do the same by holding Shift while moving in a direction.Balancing and Bug FixesAs always we've been working on balancing the difficulty, including the difficulty in Solo play, and we've been fixing lots of bugs!Hope you all enjoy the new update and get the most out of the menus and new systems! Please let us know your thoughts and feedback! Please remember too that if you like Congo and want to see more of what we can bring out then please leave us a positive review :) It genuinely really helps us and can get us that step closer to full release!. Congo v1.0 Full Release on 21st March!: Jungle Survivors!Congo v1.0 (Full Release) will be available on Monday 21st March 2016 at 5pm GMT and the v1.0 release will come with a ton of new features, fixes and content.We will also be releasing with a 25% discount, so for those of you waiting for the right moment to give Congo a go, next week is a great time!Some of the new features to check out in the full release are:New Levels - Objective and DefenseThe release version of CONGO will have 6 Objective maps and 16 Defense maps. All new objective levels come with new achievements too!New Camera AngleAfter lots of feedback from you guys (and the introduction of our new tree hiding system) it has meant that we can adjust the camera angle to be lower, giving you a longer line of sight to see the demons coming.New and Improved JungleWe've added in tonnes of new jungle plants and trees and the whole jungle on every level has been completely rebuilt! Check out the difference:New Tree Hiding SystemOur new tree hiding system quite literally cuts a hole in the foliage to see around you, eliminating some graphical bugs we were encountering and also enabled a lower camera angle.New Player ProgressionYou can now gain XP in a number of different skill sets that gradually improve your abilities such as run speed, attack speed and more, as well as being able to start each game with an array of items and weapons to give you and your team the edge the more experienced you become.New Weather SystemIt can now rain in the jungle! The rain storms switch up the way you have to navigate and fight your way through the jungle.Hundreds of Bug Fixes and TweaksWe've plowed through hundreds and hundreds of bugs fixes that we have found and have been flagged you guys. We have also improved the AI system, control systems, menus and much, much more. More details will be available on Release day.Let us know your thoughts - we'd love to get your feedback
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